T-T-T


TTT works as an addition to the traditional table tennis. Using cameras and sensors the ball and the player's movement is tracked, quantifying the gameplay. Using this tracking data the user’s actions are translated into audiovisual content that augments the game through speakers and projection on the table. Players are called to enjoy and improve through the gamification of training practices. Their individual progress and statistics are monitored and available constantly and they can be seen through mobile applications or through any TTT installation worldwide.


Sprecher/in
Eisert, Peter Prof. Dr.-Ing. (Details) (Visual Computing (S))

Laufzeit
Projektstart: 06/2018
Projektende: 05/2019

Forschungsbereiche
Informatik

Forschungsfelder
Informatik

Zuletzt aktualisiert 2021-21-01 um 15:41